INTELLIGENT MICROSERVICE ARCHITECTURE FOR ADAPTIVE REAL-TIME INTERACTIVE GAME CONTENT GENERATION
DOI:
https://doi.org/10.53920/ITS-2026-1-2Keywords:
adaptive content generation, microservice architecture, cloud computing, stream data processing, AI pipeline, procedural content generation, real-time systemsAbstract
The article investigates modern technologies for implementing adaptive interactive game content generation under high-load conditions and real-time operation requirements. The relevance of the research is determined by the rapid development of intelligent gaming platforms, cloud-native architectures, data stream processing technologies, artificial intelligence systems, and procedural content generation methods. Traditional approaches to game content creation have significant limitations related to low adaptability, scalability complexity, high generation latency, and insufficient personalization of user interaction.
The paper proposes an intelligent microservice architecture for adaptive content generation based on the integration of cloud computing technologies, telemetry data stream processing, AI-driven orchestration, and procedural environment generation. The developed system provides autonomous decision-making regarding dynamic difficulty adjustment, event generation, scenario adaptation, and optimization of generation parameters depending on player behavior.
A mathematical model of adaptive content generation considering player behavioral characteristics, reaction speed, engagement level, performance indicators, and emotional activity is proposed. To ensure scalability, a microservice approach based on Kubernetes, Docker, Apache Kafka, and FastAPI technologies is implemented. The study also presents an AI pipeline organization method for automated content generation using reinforcement learning and real-time stream analytics.
An experimental evaluation of the proposed approach was conducted by comparing it with classical procedural generation systems and monolithic architectures. The obtained results demonstrate a 31% reduction in average generation latency, a 43% increase in system scalability, a 27% improvement in user engagement, and enhanced AI pipeline stability under high-load conditions.
The practical significance of the research lies in the possibility of applying the proposed architecture during the development of modern interactive platforms, game engines, web-oriented multiplayer systems, metaverse environments, and AI-driven entertainment applications.
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